﻿using System; 
using System.Text;
using System.Collections.Generic; 
using System.Data;
namespace PS.Model{
	 	//SalaryFile
    [Serializable]
		public class SalaryFile
	{
        public SalaryFile()
		{}
      	 	
		private int _salaryfileid; 
		 	
		private string _filename; 
		 	
		private string _description; 
		 	
		private string _comment; 
		 	
		private int _datamonth; 
		 	
		private int _datayear; 
		 	
		private string _spare1; 
		 	
		private string _spare2; 
		 	
		private decimal _sparedecimal1; 
		 	
		private decimal _sparedecimal2; 
		 	
		private int _creator; 
		 	
		private DateTime _createtime=System.DateTime.Now; 
		 	
		private int _editor;

        private DateTime _edittime = System.DateTime.Now; 
		 	
		private int _validmark=1; 
				
		/// <summary>
		/// ID
        /// </summary>		 
        public int SalaryFileID
        {
            get{ return _salaryfileid; }
            set{ _salaryfileid = value; }
        }        
		/// <summary>
		/// 文件名
        /// </summary>		 
        public string FileName
        {
            get{ return _filename; }
            set{ _filename = value; }
        }        
		/// <summary>
		/// 描述
        /// </summary>		 
        public string Description
        {
            get{ return _description; }
            set{ _description = value; }
        }        
		/// <summary>
		/// 备注
        /// </summary>		 
        public string Comment
        {
            get{ return _comment; }
            set{ _comment = value; }
        }        
		/// <summary>
		/// 数据月份
        /// </summary>		 
        public int DataMonth
        {
            get{ return _datamonth; }
            set{ _datamonth = value; }
        }        
		/// <summary>
		/// 数据年份
        /// </summary>		 
        public int DataYear
        {
            get{ return _datayear; }
            set{ _datayear = value; }
        }        
		/// <summary>
		/// Spare1
        /// </summary>		 
        public string Spare1
        {
            get{ return _spare1; }
            set{ _spare1 = value; }
        }        
		/// <summary>
		/// Spare2
        /// </summary>		 
        public string Spare2
        {
            get{ return _spare2; }
            set{ _spare2 = value; }
        }        
		/// <summary>
		/// SpareDecimal1
        /// </summary>		 
        public decimal SpareDecimal1
        {
            get{ return _sparedecimal1; }
            set{ _sparedecimal1 = value; }
        }        
		/// <summary>
		/// SpareDecimal2
        /// </summary>		 
        public decimal SpareDecimal2
        {
            get{ return _sparedecimal2; }
            set{ _sparedecimal2 = value; }
        }        
		/// <summary>
		/// 创建人
        /// </summary>		 
        public int Creator
        {
            get{ return _creator; }
            set{ _creator = value; }
        }        
		/// <summary>
		/// 创建时间
        /// </summary>		 
        public DateTime CreateTime
        {
            get{ return _createtime; }
            set{ _createtime = value; }
        }        
		/// <summary>
		/// 修改人
        /// </summary>		 
        public int Editor
        {
            get{ return _editor; }
            set{ _editor = value; }
        }        
		/// <summary>
		/// 修改时间
        /// </summary>		 
        public DateTime EditTime
        {
            get{ return _edittime; }
            set{ _edittime = value; }
        }        
		/// <summary>
		/// 是否有效
        /// </summary>		 
        public int ValidMark
        {
            get{ return _validmark; }
            set{ _validmark = value; }
        }        
		   
	}
}

